Define layout constants

This commit is contained in:
Marcus Huderle
2019-01-29 16:55:25 -06:00
parent 14641e916e
commit 5c1667b41a
1091 changed files with 3257 additions and 2806 deletions
+3 -3
View File
@@ -1,12 +1,12 @@
FortreeCity_House1_EventObjects: @ 8530C2C
FortreeCity_House1_EventObjects:
object_event 1, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, FortreeCity_House1_EventScript_2162BB, 0
object_event 2, EVENT_OBJ_GFX_ZIGZAGOON_2, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, FortreeCity_House1_EventScript_216368, 0
object_event 3, EVENT_OBJ_GFX_EXPERT_F, 0, 7, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, FortreeCity_House1_EventScript_21635F, 0
FortreeCity_House1_MapWarps: @ 8530C74
FortreeCity_House1_MapWarps:
warp_def 3, 5, 0, 1, MAP_FORTREE_CITY
warp_def 4, 5, 0, 1, MAP_FORTREE_CITY
FortreeCity_House1_MapEvents:: @ 8530C84
FortreeCity_House1_MapEvents::
map_events FortreeCity_House1_EventObjects, FortreeCity_House1_MapWarps, 0x0, 0x0
+2 -2
View File
@@ -1,10 +1,10 @@
FortreeCity_House1: @ 8483520
FortreeCity_House1:
.4byte FortreeCity_House1_Layout
.4byte FortreeCity_House1_MapEvents
.4byte FortreeCity_House1_MapScripts
.4byte 0x0
.2byte MUS_MACHI_S3
.2byte 99
.2byte LAYOUT_FORTREE_CITY_HOUSE1
.byte MAPSEC_FORTREE_CITY
.byte 0
.byte WEATHER_NONE