Define layout constants

This commit is contained in:
Marcus Huderle
2019-01-29 16:55:25 -06:00
parent 14641e916e
commit 5c1667b41a
1091 changed files with 3257 additions and 2806 deletions
+3 -3
View File
@@ -1,11 +1,11 @@
FortreeCity_House2_EventObjects: @ 8530F30
FortreeCity_House2_EventObjects:
object_event 1, EVENT_OBJ_GFX_EXPERT_F, 0, 2, 3, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, FortreeCity_House2_EventScript_2177CB, 0
object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 6, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 0, 0, 0, FortreeCity_House2_EventScript_2C811E, 0
FortreeCity_House2_MapWarps: @ 8530F60
FortreeCity_House2_MapWarps:
warp_def 3, 5, 0, 4, MAP_FORTREE_CITY
warp_def 4, 5, 0, 4, MAP_FORTREE_CITY
FortreeCity_House2_MapEvents:: @ 8530F70
FortreeCity_House2_MapEvents::
map_events FortreeCity_House2_EventObjects, FortreeCity_House2_MapWarps, 0x0, 0x0
+2 -2
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@@ -1,10 +1,10 @@
FortreeCity_House2: @ 84835AC
FortreeCity_House2:
.4byte FortreeCity_House2_Layout
.4byte FortreeCity_House2_MapEvents
.4byte FortreeCity_House2_MapScripts
.4byte 0x0
.2byte MUS_MACHI_S3
.2byte 101
.2byte LAYOUT_FORTREE_CITY_HOUSE2
.byte MAPSEC_FORTREE_CITY
.byte 0
.byte WEATHER_NONE