Define layout constants

This commit is contained in:
Marcus Huderle
2019-01-29 16:55:25 -06:00
parent 14641e916e
commit 5c1667b41a
1091 changed files with 3257 additions and 2806 deletions
@@ -1,18 +1,18 @@
MossdeepCity_StevensHouse_EventObjects: @ 8532C10
MossdeepCity_StevensHouse_EventObjects:
object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MossdeepCity_StevensHouse_EventScript_222912, FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_222841, FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL
object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 6, 4, 3, MOVEMENT_TYPE_INVISIBLE, 1, 1, 0, 0, MossdeepCity_StevensHouse_EventScript_22291B, FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY
MossdeepCity_StevensHouse_MapWarps: @ 8532C58
MossdeepCity_StevensHouse_MapWarps:
warp_def 3, 7, 0, 6, MAP_MOSSDEEP_CITY
warp_def 4, 7, 0, 6, MAP_MOSSDEEP_CITY
MossdeepCity_StevensHouse_MapBGEvents: @ 8532C68
MossdeepCity_StevensHouse_MapBGEvents:
bg_event 0, 1, 0, BG_EVENT_PLAYER_FACING_ANY, MossdeepCity_StevensHouse_EventScript_222909
bg_event 1, 1, 0, BG_EVENT_PLAYER_FACING_ANY, MossdeepCity_StevensHouse_EventScript_222909
bg_event 10, 4, 3, BG_EVENT_PLAYER_FACING_ANY, MossdeepCity_StevensHouse_EventScript_222909
bg_event 10, 6, 3, BG_EVENT_PLAYER_FACING_ANY, MossdeepCity_StevensHouse_EventScript_222909
MossdeepCity_StevensHouse_MapEvents:: @ 8532C98
MossdeepCity_StevensHouse_MapEvents::
map_events MossdeepCity_StevensHouse_EventObjects, MossdeepCity_StevensHouse_MapWarps, 0x0, MossdeepCity_StevensHouse_MapBGEvents
@@ -1,10 +1,10 @@
MossdeepCity_StevensHouse: @ 8483980
MossdeepCity_StevensHouse:
.4byte MossdeepCity_StevensHouse_Layout
.4byte MossdeepCity_StevensHouse_MapEvents
.4byte MossdeepCity_StevensHouse_MapScripts
.4byte 0x0
.2byte MUS_GOTOWN
.2byte 327
.2byte LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE
.byte MAPSEC_MOSSDEEP_CITY
.byte 0
.byte WEATHER_NONE