Define layout constants

This commit is contained in:
Marcus Huderle
2019-01-29 16:55:25 -06:00
parent 14641e916e
commit 5c1667b41a
1091 changed files with 3257 additions and 2806 deletions
+3 -3
View File
@@ -1,11 +1,11 @@
PetalburgCity_House2_EventObjects: @ 852F110
PetalburgCity_House2_EventObjects:
object_event 1, EVENT_OBJ_GFX_POKEFAN_F, 0, 2, 5, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, PetalburgCity_House2_EventScript_2078F3, 0
object_event 2, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 7, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, PetalburgCity_House2_EventScript_2078FC, 0
PetalburgCity_House2_MapWarps: @ 852F140
PetalburgCity_House2_MapWarps:
warp_def 3, 7, 0, 4, MAP_PETALBURG_CITY
warp_def 4, 7, 0, 4, MAP_PETALBURG_CITY
PetalburgCity_House2_MapEvents:: @ 852F150
PetalburgCity_House2_MapEvents::
map_events PetalburgCity_House2_EventObjects, PetalburgCity_House2_MapWarps, 0x0, 0x0
+2 -2
View File
@@ -1,10 +1,10 @@
PetalburgCity_House2: @ 848306C
PetalburgCity_House2:
.4byte HouseWithBed_Layout
.4byte PetalburgCity_House2_MapEvents
.4byte PetalburgCity_House2_MapScripts
.4byte 0x0
.2byte MUS_MACHI_S2
.2byte 80
.2byte LAYOUT_HOUSE_WITH_BED
.byte MAPSEC_PETALBURG_CITY
.byte 0
.byte WEATHER_NONE