Define layout constants

This commit is contained in:
Marcus Huderle
2019-01-29 16:55:25 -06:00
parent 14641e916e
commit 5c1667b41a
1091 changed files with 3257 additions and 2806 deletions
+3 -3
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@@ -1,11 +1,11 @@
SlateportCity_House2_EventObjects: @ 852FB9C
SlateportCity_House2_EventObjects:
object_event 1, EVENT_OBJ_GFX_POKEFAN_M, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, SlateportCity_House2_EventScript_20D9AF, 0
object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SlateportCity_House2_EventScript_20D9B8, 0
SlateportCity_House2_MapWarps: @ 852FBCC
SlateportCity_House2_MapWarps:
warp_def 3, 7, 0, 10, MAP_SLATEPORT_CITY
warp_def 4, 7, 0, 10, MAP_SLATEPORT_CITY
SlateportCity_House2_MapEvents:: @ 852FBDC
SlateportCity_House2_MapEvents::
map_events SlateportCity_House2_EventObjects, SlateportCity_House2_MapWarps, 0x0, 0x0
+2 -2
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@@ -1,10 +1,10 @@
SlateportCity_House2: @ 84831F4
SlateportCity_House2:
.4byte House2_Layout
.4byte SlateportCity_House2_MapEvents
.4byte SlateportCity_House2_MapScripts
.4byte 0x0
.2byte MUS_FINECITY
.2byte 60
.2byte LAYOUT_HOUSE2
.byte MAPSEC_SLATEPORT_CITY
.byte 0
.byte WEATHER_NONE