Define layout constants
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@@ -1,14 +1,14 @@
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SouthernIsland_Interior_EventObjects: @ 853B89C
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SouthernIsland_Interior_EventObjects:
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object_event 1, EVENT_OBJ_GFX_VAR_0, 0, 13, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE
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object_event 2, EVENT_OBJ_GFX_VAR_1, 0, 13, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON
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SouthernIsland_Interior_MapWarps: @ 853B8CC
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SouthernIsland_Interior_MapWarps:
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warp_def 13, 18, 3, 0, MAP_SOUTHERN_ISLAND_EXTERIOR
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warp_def 14, 18, 3, 1, MAP_SOUTHERN_ISLAND_EXTERIOR
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SouthernIsland_Interior_MapBGEvents: @ 853B8DC
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SouthernIsland_Interior_MapBGEvents:
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bg_event 13, 11, 3, BG_EVENT_PLAYER_FACING_NORTH, SouthernIsland_Interior_EventScript_242AC4
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SouthernIsland_Interior_MapEvents:: @ 853B8E8
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SouthernIsland_Interior_MapEvents::
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map_events SouthernIsland_Interior_EventObjects, SouthernIsland_Interior_MapWarps, 0x0, SouthernIsland_Interior_MapBGEvents
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@@ -1,10 +1,10 @@
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SouthernIsland_Interior: @ 8485254
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SouthernIsland_Interior:
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.4byte SouthernIsland_Interior_Layout
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.4byte SouthernIsland_Interior_MapEvents
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.4byte SouthernIsland_Interior_MapScripts
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.4byte 0x0
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.2byte MUS_DAN02
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.2byte 291
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.2byte LAYOUT_SOUTHERN_ISLAND_INTERIOR
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.byte MAPSEC_SOUTHERN_ISLAND
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.byte 0
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.byte WEATHER_SHADE
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