Define layout constants

This commit is contained in:
Marcus Huderle
2019-01-29 16:55:25 -06:00
parent 14641e916e
commit 5c1667b41a
1091 changed files with 3257 additions and 2806 deletions
@@ -1,8 +1,8 @@
VerdanturfTown_BattleTentBattleRoom_EventObjects: @ 852E734
VerdanturfTown_BattleTentBattleRoom_EventObjects:
object_event 1, EVENT_OBJ_GFX_VAR_1, 0, 2, 8, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_VAR_0, 0, 11, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0
object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 2, 4, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, 0x0, 0
VerdanturfTown_BattleTentBattleRoom_MapEvents:: @ 852E77C
VerdanturfTown_BattleTentBattleRoom_MapEvents::
map_events VerdanturfTown_BattleTentBattleRoom_EventObjects, 0x0, 0x0, 0x0
@@ -1,10 +1,10 @@
VerdanturfTown_BattleTentBattleRoom: @ 8482E90
VerdanturfTown_BattleTentBattleRoom:
.4byte VerdanturfTown_BattleTentBattleRoom_Layout
.4byte VerdanturfTown_BattleTentBattleRoom_MapEvents
.4byte VerdanturfTown_BattleTentBattleRoom_MapScripts
.4byte 0x0
.2byte MUS_B_TOWER
.2byte 387
.2byte LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM
.byte MAPSEC_VERDANTURF_TOWN
.byte 0
.byte WEATHER_NONE