Define layout constants
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@@ -1,6 +1,6 @@
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VerdanturfTown_BattleTentCorridor_EventObjects: @ 852E708
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VerdanturfTown_BattleTentCorridor_EventObjects:
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object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 2, 6, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, 0x0, 0
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VerdanturfTown_BattleTentCorridor_MapEvents:: @ 852E720
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VerdanturfTown_BattleTentCorridor_MapEvents::
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map_events VerdanturfTown_BattleTentCorridor_EventObjects, 0x0, 0x0, 0x0
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@@ -1,10 +1,10 @@
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VerdanturfTown_BattleTentCorridor: @ 8482E74
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VerdanturfTown_BattleTentCorridor:
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.4byte BattleTentCorridor_Layout
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.4byte VerdanturfTown_BattleTentCorridor_MapEvents
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.4byte VerdanturfTown_BattleTentCorridor_MapScripts
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.4byte 0x0
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.2byte MUS_B_TOWER
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.2byte 385
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.2byte LAYOUT_BATTLE_TENT_CORRIDOR
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.byte MAPSEC_VERDANTURF_TOWN
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.byte 0
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.byte WEATHER_NONE
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