More diagrams

- Diagramed all subsprite tables in the code base. There's a LOT in the slot machine code.
This commit is contained in:
tustin2121
2022-09-17 14:34:20 -04:00
parent c371a44a83
commit 5c55e44173
5 changed files with 199 additions and 9 deletions
+20
View File
@@ -2179,6 +2179,12 @@ static const struct OamData sOam_32x16 =
.paletteNum = 0,
};
/*
[0_____][] <-1 40x32
[2_____][] <-3
[3___+_][] <-5/Origin
[4 ][] <-7
*/
static const struct Subsprite sSubsprites_PageSwapFrame[] =
{
{
@@ -2247,6 +2253,10 @@ static const struct Subsprite sSubsprites_PageSwapFrame[] =
}
};
/*
[0_][] <-1 24x8
^-- Origin
*/
static const struct Subsprite sSubsprites_PageSwapText[] =
{
{
@@ -2267,6 +2277,11 @@ static const struct Subsprite sSubsprites_PageSwapText[] =
}
};
/*
[0_____][] <-1 40x24
[2_____][] <-3
[3___+_][] <-5/Origin
*/
static const struct Subsprite sSubsprites_Button[] =
{
{
@@ -2319,6 +2334,11 @@ static const struct Subsprite sSubsprites_Button[] =
}
};
/*
[0_] 16x24
[1+] <--Origin
[2_]
*/
static const struct Subsprite sSubsprites_PCIcon[] =
{
{