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- Diagramed all subsprite tables in the code base. There's a LOT in the slot machine code.
This commit is contained in:
tustin2121
2022-09-17 14:34:20 -04:00
parent c371a44a83
commit 5c55e44173
5 changed files with 199 additions and 9 deletions
+152 -1
View File
@@ -6433,6 +6433,20 @@ static const struct SpriteTemplate sSpriteTemplate_PikaPowerBolt =
.callback = SpriteCB_PikaPowerBolt
};
/*
[0 ][1 ]
[ ][ ]
[ ][ ]
[ ][ ]
[ ][ ]
[______________][______________] 128x128
[ ]+ <- Origin ]
[ ][ ]
[ ][ ]
[ ][ ]
[ ][ ]
[2 ][3 ]
*/
static const struct Subsprite sSubsprites_ReelBackground[] =
{
{
@@ -6474,6 +6488,11 @@ static const struct SubspriteTable sSubspriteTable_ReelBackground[] =
ARRAY_COUNT(sSubsprites_ReelBackground), sSubsprites_ReelBackground
};
/* v-- Origin on 3
[0_____][1_____]
[2_____][3_____] 64x24
[4 ][5 ]
*/
static const struct Subsprite sSubsprites_ReelTimeMachineAntennae[] =
{
{
@@ -6531,6 +6550,13 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachineAntennae[] =
ARRAY_COUNT(sSubsprites_ReelTimeMachineAntennae), sSubsprites_ReelTimeMachineAntennae
};
/*
[0 ]
[ ]
[ + Origin]
[______________] 64x40
[1 ][2 ]
*/
static const struct Subsprite sSubsprites_ReelTimeMachine[] =
{
{
@@ -6564,6 +6590,14 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeMachine[] =
ARRAY_COUNT(sSubsprites_ReelTimeMachine), sSubsprites_ReelTimeMachine
};
/*
[0 ]
[ ]
[ + Origin]
[______________] 64x48
[1 ][2 ]
[3 ][4 ]
*/
static const struct Subsprite sSubsprites_BrokenReelTimeMachine[] =
{
{
@@ -6613,6 +6647,10 @@ static const struct SubspriteTable sSubspriteTable_BrokenReelTimeMachine[] =
ARRAY_COUNT(sSubsprites_BrokenReelTimeMachine), sSubsprites_BrokenReelTimeMachine
};
/* v-- Origin on 3
[0_____][1_____]
[2 ][3 ] 64x16
*/
static const struct Subsprite sSubsprites_ReelTimeShadow[] =
{
{
@@ -6654,6 +6692,11 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeShadow[] =
ARRAY_COUNT(sSubsprites_ReelTimeShadow), sSubsprites_ReelTimeShadow
};
/*
[0_] 16x24
[1+] <--Origin
[2_]
*/
static const struct Subsprite sSubsprites_ReelTimeNumberGap[] =
{
{
@@ -6687,6 +6730,14 @@ static const struct SubspriteTable sSubspriteTable_ReelTimeNumberGap[] =
ARRAY_COUNT(sSubsprites_ReelTimeNumberGap), sSubsprites_ReelTimeNumberGap
};
/*
[0 ]
[ ]
[ + Origin]
[______________] 64x48
[1 ][2 ]
[3 ][4 ]
*/
static const struct Subsprite sSubsprites_DigitalDisplay_Reel[] =
{
{
@@ -6736,6 +6787,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Reel[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_Reel), sSubsprites_DigitalDisplay_Reel
};
/* v-- Origin on 3
[0_____][1_____]
[2 ][3 ] 64x16
*/
static const struct Subsprite sSubsprites_DigitalDisplay_Time[] =
{
{
@@ -6777,6 +6832,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Time[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_Time), sSubsprites_DigitalDisplay_Time
};
/* v-- Origin on 3
[0_____][1_____]
[2 ][3 ] 64x16
*/
static const struct Subsprite sSubsprites_DigitalDisplay_Insert[] =
{
{
@@ -6818,6 +6877,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Insert[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_Insert), sSubsprites_DigitalDisplay_Insert
};
/* v-- Origin on 3
[0_____][1_____]
[2 ][3 ] 64x16
*/
static const struct Subsprite sSubsprites_DigitalDisplay_Unused1[] =
{
{
@@ -6859,6 +6922,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused1[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_Unused1), sSubsprites_DigitalDisplay_Unused1
};
/* v-- Origin on 3
[0_____][1_____]
[2_____][3_____]
[4 ][5 ] 64x24
*/
static const struct Subsprite sSubsprites_DigitalDisplay_Win[] =
{
{
@@ -6950,6 +7018,14 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Unused2[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_Unused2), sSubsprites_DigitalDisplay_Unused2
};
/*
[0_____][1_]
[2_____][3_]
[4_____][5_]
[6_____][7+] <-- Origin
[8_____][9_]
[10____][11]
*/
static const struct Subsprite sSubsprites_DigitalDisplay_Pokeball[] =
{
{
@@ -6962,7 +7038,7 @@ static const struct Subsprite sSubsprites_DigitalDisplay_Pokeball[] =
},
{
.x = 8,
-24,
.y = -24,
.shape = SPRITE_SHAPE(16x8),
.size = SPRITE_SIZE(16x8),
.tileOffset = 4,
@@ -7055,6 +7131,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_Pokeball[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_Pokeball), sSubsprites_DigitalDisplay_Pokeball
};
/*
[0 ] 32x24
[ + ] <- Origin
[1 ][2 ]
*/
static const struct Subsprite sSubsprites_DigitalDisplay_DPad[] =
{
{
@@ -7088,6 +7169,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_DPad[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_DPad), sSubsprites_DigitalDisplay_DPad
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_StopS[] =
{
{
@@ -7113,6 +7198,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopS[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_StopS), sSubsprites_DigitalDisplay_StopS
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_StopT[] =
{
{
@@ -7138,6 +7227,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopT[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_StopT), sSubsprites_DigitalDisplay_StopT
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_StopO[] =
{
{
@@ -7163,6 +7256,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopO[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_StopO), sSubsprites_DigitalDisplay_StopO
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_StopP[] =
{
{
@@ -7188,6 +7285,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_StopP[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_StopP), sSubsprites_DigitalDisplay_StopP
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BonusB[] =
{
{
@@ -7213,6 +7314,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusB[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusB), sSubsprites_DigitalDisplay_BonusB
};
/*
[]<-0 16x16
[]<-1 <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BonusO[] =
{
{
@@ -7238,6 +7343,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusO[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusO), sSubsprites_DigitalDisplay_BonusO
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BonusN[] =
{
{
@@ -7263,6 +7372,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusN[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusN), sSubsprites_DigitalDisplay_BonusN
};
/*
[]<-0 16x16
[]<-1 <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BonusU[] =
{
{
@@ -7288,6 +7401,10 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusU[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusU), sSubsprites_DigitalDisplay_BonusU
};
/*
[0 ] 16x16
[1+] <- Origin
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BonusS[] =
{
{
@@ -7313,6 +7430,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BonusS[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BonusS), sSubsprites_DigitalDisplay_BonusS
};
/*
[0_][] <-1
[2_][] <-3
[4_][] <-5
^-- Origin on 3
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BigB[] =
{
{
@@ -7370,6 +7493,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigB[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BigB), sSubsprites_DigitalDisplay_BigB
};
/*
[0_] 16x24
[1+] <--Origin
[2_]
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BigI[] =
{
{
@@ -7403,6 +7531,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigI[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BigI), sSubsprites_DigitalDisplay_BigI
};
/*
[0_][] <-1
[2_][] <-3
[4_][] <-5
^-- Origin on 3
*/
static const struct Subsprite sSubsprites_DigitalDisplay_BigG[] =
{
{
@@ -7460,6 +7594,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_BigG[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_BigG), sSubsprites_DigitalDisplay_BigG
};
/*
[0_][] <-1
[2_][] <-3
[4_][] <-5
^-- Origin on 3
*/
static const struct Subsprite sSubsprites_DigitalDisplay_RegR[] =
{
{
@@ -7517,6 +7657,11 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegR[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_RegR), sSubsprites_DigitalDisplay_RegR
};
/*
[0_] 16x24
[1+] <--Origin
[2_]
*/
static const struct Subsprite sSubsprites_DigitalDisplay_RegE[] =
{
{
@@ -7550,6 +7695,12 @@ static const struct SubspriteTable sSubspriteTable_DigitalDisplay_RegE[] =
ARRAY_COUNT(sSubsprites_DigitalDisplay_RegE), sSubsprites_DigitalDisplay_RegE
};
/*
[0_][] <-1
[2_][] <-3
[4_][] <-5
^-- Origin on 3
*/
static const struct Subsprite sSubsprites_DigitalDisplay_RegG[] =
{
{