Clean up field weather
This commit is contained in:
@@ -12,7 +12,14 @@
|
||||
#include "trig.h"
|
||||
#include "gpu_regs.h"
|
||||
|
||||
const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal");
|
||||
// This file's functions.
|
||||
void sub_80AC6B4(struct Sprite *);
|
||||
|
||||
// EWRAM
|
||||
EWRAM_DATA static u8 gUnknown_02038BC4 = 0;
|
||||
EWRAM_DATA static u16 gUnknown_02038BC6 = 0;
|
||||
|
||||
// CONST
|
||||
const u16 gUnknown_0854C290[] = INCBIN_U16("graphics/weather/1.gbapal");
|
||||
const u16 gUnknown_0854C2B0[] = INCBIN_U16("graphics/weather/2.gbapal");
|
||||
const u8 gWeatherFog2Tiles[] = INCBIN_U8("graphics/weather/fog2.4bpp");
|
||||
@@ -25,16 +32,16 @@ const u8 gWeatherAshTiles[] = INCBIN_U8("graphics/weather/ash.4bpp");
|
||||
const u8 gWeatherRainTiles[] = INCBIN_U8("graphics/weather/rain.4bpp");
|
||||
const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp");
|
||||
|
||||
/*static*/ const struct Coords16 gUnknown_0854FB50[] =
|
||||
static const struct Coords16 gUnknown_0854FB50[] =
|
||||
{
|
||||
{ 0, 66},
|
||||
{ 5, 73},
|
||||
{10, 78},
|
||||
};
|
||||
|
||||
/*static*/ const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, sizeof(gWeatherCloudTiles), 0x1200};
|
||||
static const struct SpriteSheet sCloudSpriteSheet = {gWeatherCloudTiles, sizeof(gWeatherCloudTiles), 0x1200};
|
||||
|
||||
/*static*/ const struct OamData gOamData_839A9DC =
|
||||
static const struct OamData gOamData_839A9DC =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
@@ -51,19 +58,18 @@ const u8 gWeatherSandstormTiles[] = INCBIN_U8("graphics/weather/sandstorm.4bpp")
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839A9E4[] =
|
||||
static const union AnimCmd gSpriteAnim_839A9E4[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd *const gSpriteAnimTable_839A9EC[] =
|
||||
static const union AnimCmd *const gSpriteAnimTable_839A9EC[] =
|
||||
{
|
||||
gSpriteAnim_839A9E4,
|
||||
};
|
||||
|
||||
void sub_80AC6B4(struct Sprite *);
|
||||
/*static*/ const struct SpriteTemplate sCloudSpriteTemplate =
|
||||
static const struct SpriteTemplate sCloudSpriteTemplate =
|
||||
{
|
||||
.tileTag = 4608,
|
||||
.paletteTag = 4609,
|
||||
@@ -74,15 +80,6 @@ void sub_80AC6B4(struct Sprite *);
|
||||
.callback = sub_80AC6B4,
|
||||
};
|
||||
|
||||
extern void sub_80ABC48(s8 gammaIndex);
|
||||
extern void sub_80ABFF0(void);
|
||||
extern void sub_80AC01C(void);
|
||||
extern void Weather_SetTargetBlendCoeffs(u8 a, u8 b, int c);
|
||||
extern bool8 Weather_UpdateBlend(void);
|
||||
extern void SetRainStrengthFromSoundEffect(u16 sndEff);
|
||||
extern void sub_80ABC7C(u8 a, u8 b, u8 c);
|
||||
extern void sub_80AB104(u8);
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Clouds
|
||||
//------------------------------------------------------------------------------
|
||||
@@ -97,8 +94,6 @@ void Clouds_InitVars(void)
|
||||
Weather_SetBlendCoeffs(0, 16);
|
||||
}
|
||||
|
||||
void Clouds_Main(void);
|
||||
|
||||
void Clouds_InitAll(void)
|
||||
{
|
||||
Clouds_InitVars();
|
||||
@@ -170,7 +165,7 @@ void Weather2_Main(void)
|
||||
{
|
||||
}
|
||||
|
||||
int Weather2_Finish(void)
|
||||
bool8 Weather2_Finish(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@@ -238,8 +233,6 @@ void Drought_InitVars(void)
|
||||
gWeatherPtr->gammaStepDelay = 0;
|
||||
}
|
||||
|
||||
void Drought_Main(void);
|
||||
|
||||
void Drought_InitAll(void)
|
||||
{
|
||||
Drought_InitVars();
|
||||
@@ -281,7 +274,7 @@ void Drought_Main(void)
|
||||
}
|
||||
}
|
||||
|
||||
int Drought_Finish(void)
|
||||
bool8 Drought_Finish(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
@@ -370,8 +363,6 @@ void LightRain_InitVars(void)
|
||||
SetRainStrengthFromSoundEffect(SE_T_KOAME);
|
||||
}
|
||||
|
||||
void LightRain_Main(void);
|
||||
|
||||
void LightRain_InitAll(void)
|
||||
{
|
||||
LightRain_InitVars();
|
||||
@@ -551,7 +542,7 @@ void LoadRainSpriteSheet(void)
|
||||
LoadSpriteSheet(&sRainSpriteSheet);
|
||||
}
|
||||
|
||||
/*static*/ const struct Coords16 sRainSpriteCoords[] =
|
||||
static const struct Coords16 sRainSpriteCoords[] =
|
||||
{
|
||||
{ 0, 0},
|
||||
{ 0, 160},
|
||||
@@ -579,7 +570,7 @@ void LoadRainSpriteSheet(void)
|
||||
{ 48, 96},
|
||||
};
|
||||
|
||||
/*static*/ const struct OamData gOamData_839AA68 =
|
||||
static const struct OamData gOamData_839AA68 =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
@@ -596,13 +587,13 @@ void LoadRainSpriteSheet(void)
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AA70[] =
|
||||
static const union AnimCmd gSpriteAnim_839AA70[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 16),
|
||||
ANIMCMD_JUMP(0),
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AA78[] =
|
||||
static const union AnimCmd gSpriteAnim_839AA78[] =
|
||||
{
|
||||
ANIMCMD_FRAME(8, 3),
|
||||
ANIMCMD_FRAME(32, 2),
|
||||
@@ -610,7 +601,7 @@ void LoadRainSpriteSheet(void)
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AA88[] =
|
||||
static const union AnimCmd gSpriteAnim_839AA88[] =
|
||||
{
|
||||
ANIMCMD_FRAME(8, 3),
|
||||
ANIMCMD_FRAME(16, 3),
|
||||
@@ -618,14 +609,14 @@ void LoadRainSpriteSheet(void)
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd *const gSpriteAnimTable_839AA98[] =
|
||||
static const union AnimCmd *const gSpriteAnimTable_839AA98[] =
|
||||
{
|
||||
gSpriteAnim_839AA70,
|
||||
gSpriteAnim_839AA78,
|
||||
gSpriteAnim_839AA88,
|
||||
};
|
||||
|
||||
/*static*/ const struct SpriteTemplate sRainSpriteTemplate =
|
||||
static const struct SpriteTemplate sRainSpriteTemplate =
|
||||
{
|
||||
.tileTag = 4614,
|
||||
.paletteTag = 4608,
|
||||
@@ -636,7 +627,6 @@ void LoadRainSpriteSheet(void)
|
||||
.callback = sub_807E5C0,
|
||||
};
|
||||
|
||||
|
||||
const s16 gUnknown_0839AABC[][2] =
|
||||
{
|
||||
{-104, 208},
|
||||
@@ -649,9 +639,9 @@ const u16 gUnknown_0839AAC4[][2] =
|
||||
{12, 10},
|
||||
};
|
||||
|
||||
/*static*/ const struct SpriteSheet sRainSpriteSheet = {gWeatherRainTiles, sizeof(gWeatherRainTiles), 0x1206};
|
||||
static const struct SpriteSheet sRainSpriteSheet = {gWeatherRainTiles, sizeof(gWeatherRainTiles), 0x1206};
|
||||
|
||||
/*static*/ const struct OamData gOamData_839AAD4 =
|
||||
static const struct OamData gOamData_839AAD4 =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
@@ -668,32 +658,32 @@ const u16 gUnknown_0839AAC4[][2] =
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
/*static*/ const struct SpriteFrameImage gSpriteImageTable_839AADC[] =
|
||||
static const struct SpriteFrameImage gSpriteImageTable_839AADC[] =
|
||||
{
|
||||
{gWeatherSnow1Tiles, sizeof(gWeatherSnow1Tiles)},
|
||||
{gWeatherSnow2Tiles, sizeof(gWeatherSnow2Tiles)},
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AAEC[] =
|
||||
static const union AnimCmd gSpriteAnim_839AAEC[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AAF4[] =
|
||||
static const union AnimCmd gSpriteAnim_839AAF4[] =
|
||||
{
|
||||
ANIMCMD_FRAME(1, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd *const gSpriteAnimTable_839AAFC[] =
|
||||
static const union AnimCmd *const gSpriteAnimTable_839AAFC[] =
|
||||
{
|
||||
gSpriteAnim_839AAEC,
|
||||
gSpriteAnim_839AAF4,
|
||||
};
|
||||
|
||||
void sub_807ED48(struct Sprite *);
|
||||
/*static*/ const struct SpriteTemplate sSnowflakeSpriteTemplate =
|
||||
static const struct SpriteTemplate sSnowflakeSpriteTemplate =
|
||||
{
|
||||
.tileTag = 0xFFFF,
|
||||
.paletteTag = 4608,
|
||||
@@ -705,9 +695,9 @@ void sub_807ED48(struct Sprite *);
|
||||
};
|
||||
|
||||
// unused data
|
||||
/*static*/ const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300};
|
||||
static const u16 unusedData_839AB1C[] = {0, 6, 6, 12, 18, 42, 300, 300};
|
||||
|
||||
/*static*/ const struct OamData gOamData_839AB2C =
|
||||
static const struct OamData gOamData_839AB2C =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
@@ -724,43 +714,43 @@ void sub_807ED48(struct Sprite *);
|
||||
.affineParam = 0,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AB34[] =
|
||||
static const union AnimCmd gSpriteAnim_839AB34[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AB3C[] =
|
||||
static const union AnimCmd gSpriteAnim_839AB3C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(32, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AB44[] =
|
||||
static const union AnimCmd gSpriteAnim_839AB44[] =
|
||||
{
|
||||
ANIMCMD_FRAME(64, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AB4C[] =
|
||||
static const union AnimCmd gSpriteAnim_839AB4C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(96, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AB54[] =
|
||||
static const union AnimCmd gSpriteAnim_839AB54[] =
|
||||
{
|
||||
ANIMCMD_FRAME(128, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd gSpriteAnim_839AB5C[] =
|
||||
static const union AnimCmd gSpriteAnim_839AB5C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(160, 16),
|
||||
ANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AnimCmd *const gSpriteAnimTable_839AB64[] =
|
||||
static const union AnimCmd *const gSpriteAnimTable_839AB64[] =
|
||||
{
|
||||
gSpriteAnim_839AB34,
|
||||
gSpriteAnim_839AB3C,
|
||||
@@ -770,19 +760,19 @@ void sub_807ED48(struct Sprite *);
|
||||
gSpriteAnim_839AB5C,
|
||||
};
|
||||
|
||||
/*static*/ const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] =
|
||||
static const union AffineAnimCmd gSpriteAffineAnim_839AB7C[] =
|
||||
{
|
||||
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
|
||||
AFFINEANIMCMD_END,
|
||||
};
|
||||
|
||||
/*static*/ const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] =
|
||||
static const union AffineAnimCmd *const gSpriteAffineAnimTable_839AB8C[] =
|
||||
{
|
||||
gSpriteAffineAnim_839AB7C,
|
||||
};
|
||||
|
||||
/*static*/ void Fog1SpriteCallback(struct Sprite *);
|
||||
/*static*/ const struct SpriteTemplate sFog1SpriteTemplate =
|
||||
static void Fog1SpriteCallback(struct Sprite *);
|
||||
static const struct SpriteTemplate sFog1SpriteTemplate =
|
||||
{
|
||||
.tileTag = 4609,
|
||||
.paletteTag = 4608,
|
||||
@@ -1286,8 +1276,8 @@ void UpdateThunderSound(void)
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void Fog1_Main(void);
|
||||
/*static*/ void CreateFog1Sprites(void);
|
||||
/*static*/ void DestroyFog1Sprites(void);
|
||||
static void CreateFog1Sprites(void);
|
||||
static void DestroyFog1Sprites(void);
|
||||
|
||||
void Fog1_InitVars(void)
|
||||
{
|
||||
@@ -1370,7 +1360,7 @@ bool8 Fog1_Finish(void)
|
||||
|
||||
#define sprColumn data[0]
|
||||
|
||||
/*static*/ void Fog1SpriteCallback(struct Sprite *sprite)
|
||||
static void Fog1SpriteCallback(struct Sprite *sprite)
|
||||
{
|
||||
sprite->pos2.y = (u8)gSpriteCoordOffsetY;
|
||||
sprite->pos1.x = gWeatherPtr->fog1ScrollPosX + 32 + sprite->sprColumn * 64;
|
||||
@@ -1381,7 +1371,7 @@ bool8 Fog1_Finish(void)
|
||||
}
|
||||
}
|
||||
|
||||
/*static*/ void CreateFog1Sprites(void)
|
||||
static void CreateFog1Sprites(void)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
@@ -1414,7 +1404,7 @@ bool8 Fog1_Finish(void)
|
||||
|
||||
#undef sprColumn
|
||||
|
||||
/*static*/ void DestroyFog1Sprites(void)
|
||||
static void DestroyFog1Sprites(void)
|
||||
{
|
||||
u16 i;
|
||||
|
||||
@@ -1513,7 +1503,7 @@ bool8 Ash_Finish(void)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/*static*/ const struct SpriteSheet sAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202};
|
||||
static const struct SpriteSheet sAshSpriteSheet = {gWeatherAshTiles, sizeof(gWeatherAshTiles), 0x1202};
|
||||
|
||||
void LoadAshSpriteSheet(void)
|
||||
{
|
||||
@@ -1550,7 +1540,7 @@ const union AnimCmd *const gSpriteAnimTable_839ABCC[] =
|
||||
};
|
||||
|
||||
void sub_807FAA8(struct Sprite *);
|
||||
/*static*/ const struct SpriteTemplate sAshSpriteTemplate =
|
||||
static const struct SpriteTemplate sAshSpriteTemplate =
|
||||
{
|
||||
.tileTag = 4610,
|
||||
.paletteTag = 4608,
|
||||
@@ -2003,7 +1993,7 @@ const struct SpriteTemplate sSandstormSpriteTemplate =
|
||||
.callback = SandstormSpriteCallback1,
|
||||
};
|
||||
|
||||
/*static*/ const struct SpriteSheet sSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204};
|
||||
static const struct SpriteSheet sSandstormSpriteSheet = {gWeatherSandstormTiles, sizeof(gWeatherSandstormTiles), 0x1204};
|
||||
|
||||
void CreateSandstormSprites_1(void)
|
||||
{
|
||||
@@ -2294,16 +2284,15 @@ void unc_0807DAB4(struct Sprite *sprite)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
// New Emerald functions.
|
||||
extern u8 gUnknown_02038BC4;
|
||||
extern u16 gUnknown_02038BC6;
|
||||
void sub_80AEC94(u32 a0, u32 a1)
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
static void sub_80AEC94(u32 a0, u32 a1)
|
||||
{
|
||||
gUnknown_02038BC4 = a0;
|
||||
gUnknown_02038BC6 = a1;
|
||||
}
|
||||
|
||||
void sub_80AECA8(u8 taskId)
|
||||
static void sub_80AECA8(u8 taskId)
|
||||
{
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
@@ -2330,34 +2319,32 @@ void sub_80AECA8(u8 taskId)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_80AED28(void)
|
||||
static void sub_80AED28(void)
|
||||
{
|
||||
u8 taskId = CreateTask(sub_80AECA8, 0);
|
||||
s16 *data = gTasks[taskId].data;
|
||||
|
||||
data[15] = 600;
|
||||
if (gUnknown_02038BC4 == 13)
|
||||
if (gUnknown_02038BC4 == WEATHER_RAIN_HEAVY)
|
||||
{
|
||||
data[1] = 12;
|
||||
data[2] = 13;
|
||||
data[1] = WEATHER_DROUGHT;
|
||||
data[2] = WEATHER_RAIN_HEAVY;
|
||||
}
|
||||
else if (gUnknown_02038BC4 == 12)
|
||||
else if (gUnknown_02038BC4 == WEATHER_DROUGHT)
|
||||
{
|
||||
data[1] = 13;
|
||||
data[2] = 12;
|
||||
data[1] = WEATHER_RAIN_HEAVY;
|
||||
data[2] = WEATHER_DROUGHT;
|
||||
}
|
||||
else
|
||||
{
|
||||
gUnknown_02038BC4 = 13;
|
||||
data[1] = 12;
|
||||
data[2] = 13;
|
||||
gUnknown_02038BC4 = WEATHER_RAIN_HEAVY;
|
||||
data[1] = WEATHER_DROUGHT;
|
||||
data[2] = WEATHER_RAIN_HEAVY;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
/*static*/ u8 TranslateWeatherNum(u8);
|
||||
/*static*/ void UpdateRainCounter(u8, u8);
|
||||
static u8 TranslateWeatherNum(u8);
|
||||
static void UpdateRainCounter(u8, u8);
|
||||
|
||||
void SetSav1Weather(u32 weather)
|
||||
{
|
||||
@@ -2394,7 +2381,7 @@ void DoCurrentWeather(void)
|
||||
{
|
||||
u8 weather = GetSav1Weather();
|
||||
|
||||
if (weather == 15)
|
||||
if (weather == WEATHER_15)
|
||||
{
|
||||
if (!FuncIsActiveTask(sub_80AECA8))
|
||||
sub_80AED28();
|
||||
@@ -2404,7 +2391,7 @@ void DoCurrentWeather(void)
|
||||
{
|
||||
if (FuncIsActiveTask(sub_80AECA8))
|
||||
DestroyTask(FindTaskIdByFunc(sub_80AECA8));
|
||||
gUnknown_02038BC4 = 13;
|
||||
gUnknown_02038BC4 = WEATHER_RAIN_HEAVY;
|
||||
}
|
||||
ChangeWeather(weather);
|
||||
}
|
||||
@@ -2413,7 +2400,7 @@ void sub_80AEE84(void)
|
||||
{
|
||||
u8 weather = GetSav1Weather();
|
||||
|
||||
if (weather == 15)
|
||||
if (weather == WEATHER_15)
|
||||
{
|
||||
if (!FuncIsActiveTask(sub_80AECA8))
|
||||
sub_80AED28();
|
||||
@@ -2423,19 +2410,19 @@ void sub_80AEE84(void)
|
||||
{
|
||||
if (FuncIsActiveTask(sub_80AECA8))
|
||||
DestroyTask(FindTaskIdByFunc(sub_80AECA8));
|
||||
gUnknown_02038BC4 = 13;
|
||||
gUnknown_02038BC4 = WEATHER_RAIN_HEAVY;
|
||||
}
|
||||
sub_80AB104(weather);
|
||||
}
|
||||
|
||||
/*static*/ const u8 sWeatherCycleRoute119[] =
|
||||
static const u8 sWeatherCycleRoute119[] =
|
||||
{
|
||||
WEATHER_SUNNY,
|
||||
WEATHER_RAIN_LIGHT,
|
||||
WEATHER_RAIN_MED,
|
||||
WEATHER_RAIN_LIGHT,
|
||||
};
|
||||
/*static*/ const u8 sWeatherCycleRoute123[] =
|
||||
static const u8 sWeatherCycleRoute123[] =
|
||||
{
|
||||
WEATHER_SUNNY,
|
||||
WEATHER_SUNNY,
|
||||
@@ -2443,7 +2430,7 @@ void sub_80AEE84(void)
|
||||
WEATHER_SUNNY,
|
||||
};
|
||||
|
||||
/*static*/ u8 TranslateWeatherNum(u8 weather)
|
||||
static u8 TranslateWeatherNum(u8 weather)
|
||||
{
|
||||
switch (weather)
|
||||
{
|
||||
@@ -2462,7 +2449,7 @@ void sub_80AEE84(void)
|
||||
case WEATHER_DROUGHT: return WEATHER_DROUGHT;
|
||||
case WEATHER_RAIN_HEAVY: return WEATHER_RAIN_HEAVY;
|
||||
case WEATHER_BUBBLES: return WEATHER_BUBBLES;
|
||||
case 15: return 15;
|
||||
case WEATHER_15: return WEATHER_15;
|
||||
case WEATHER_ROUTE119_CYCLE: return sWeatherCycleRoute119[gSaveBlock1Ptr->weatherCycleStage];
|
||||
case WEATHER_ROUTE123_CYCLE: return sWeatherCycleRoute123[gSaveBlock1Ptr->weatherCycleStage];
|
||||
default: return WEATHER_NONE;
|
||||
@@ -2476,7 +2463,7 @@ void UpdateWeatherPerDay(u16 increment)
|
||||
gSaveBlock1Ptr->weatherCycleStage = weatherStage;
|
||||
}
|
||||
|
||||
/*static*/ void UpdateRainCounter(u8 newWeather, u8 oldWeather)
|
||||
static void UpdateRainCounter(u8 newWeather, u8 oldWeather)
|
||||
{
|
||||
if (newWeather != oldWeather
|
||||
&& (newWeather == WEATHER_RAIN_LIGHT || newWeather == WEATHER_RAIN_MED))
|
||||
|
||||
Reference in New Issue
Block a user