Use OTID constants for CreateMon
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@@ -64,7 +64,7 @@ void SetUpBattleVarsAndBirchZigzagoon(void)
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if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE)
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{
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ZeroEnemyPartyMons();
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CreateMon(&gEnemyParty[0], SPECIES_ZIGZAGOON, 2, 32, 0, 0, 0, 0);
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CreateMon(&gEnemyParty[0], SPECIES_ZIGZAGOON, 2, 32, 0, 0, OT_ID_PLAYER_ID, 0);
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i = 0;
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SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &i);
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}
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