Use OTID constants for CreateMon

This commit is contained in:
GriffinR
2019-08-30 23:06:43 -04:00
committed by huderlem
parent 45767f9c00
commit 5d30304f4e
12 changed files with 23 additions and 23 deletions
+2 -2
View File
@@ -415,7 +415,7 @@ static void SetPlayerAndOpponentParties(void)
monLevel,
ivs,
TRUE, gSaveBlock2Ptr->frontier.rentalMons[i].personality,
0, 0);
OT_ID_PLAYER_ID, 0);
count = 0;
bits = gFacilityTrainerMons[monSetId].evSpread;
@@ -456,7 +456,7 @@ static void SetPlayerAndOpponentParties(void)
monLevel,
ivs,
TRUE, gSaveBlock2Ptr->frontier.rentalMons[i + 3].personality,
0, 0);
OT_ID_PLAYER_ID, 0);
count = 0;
bits = gFacilityTrainerMons[monSetId].evSpread;