Use OTID constants for CreateMon

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GriffinR authored and huderlem committed 2019-08-30 22:13:14 -05:00
1 parent 45767f9c00
commit 5d30304f4e
12 files changed
+23 -23

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@@ -415,7 +415,7 @@ static void SetPlayerAndOpponentParties(void)
monLevel,
ivs,
TRUE, gSaveBlock2Ptr->frontier.rentalMons[i].personality,
0, 0);
OT_ID_PLAYER_ID, 0);
count = 0;
bits = gFacilityTrainerMons[monSetId].evSpread;
@@ -456,7 +456,7 @@ static void SetPlayerAndOpponentParties(void)
monLevel,
ivs,
TRUE, gSaveBlock2Ptr->frontier.rentalMons[i + 3].personality,
0, 0);
OT_ID_PLAYER_ID, 0);
count = 0;
bits = gFacilityTrainerMons[monSetId].evSpread;