Use OTID constants for CreateMon

This commit is contained in:
GriffinR
2019-08-30 23:06:43 -04:00
committed by huderlem
parent 45767f9c00
commit 5d30304f4e
12 changed files with 23 additions and 23 deletions
+2 -2
View File
@@ -835,7 +835,7 @@ void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation)
u8 metLocation;
u8 isEgg;
CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, FALSE, 0, FALSE, 0);
CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, FALSE, 0, OT_ID_PLAYER_ID, 0);
metLevel = 0;
ball = ITEM_POKE_BALL;
language = LANGUAGE_JAPANESE;
@@ -862,7 +862,7 @@ static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *
u8 language;
personality = daycare->offspringPersonality;
CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, TRUE, personality, FALSE, 0);
CreateMon(mon, species, EGG_HATCH_LEVEL, 0x20, TRUE, personality, OT_ID_PLAYER_ID, 0);
metLevel = 0;
ball = ITEM_POKE_BALL;
language = LANGUAGE_JAPANESE;