Use OTID constants for CreateMon

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GriffinR authored and huderlem committed 2019-08-30 22:13:14 -05:00
1 parent 45767f9c00
commit 5d30304f4e
12 files changed
+23 -23

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@@ -1442,7 +1442,7 @@ void SetShoalItemFlag(u16 v0)
void PutZigzagoonInPlayerParty(void)
{
u16 monData;
CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, FALSE, 0);
CreateMon(&gPlayerParty[0], SPECIES_ZIGZAGOON, 7, 0x20, FALSE, 0, OT_ID_PLAYER_ID, 0);
monData = TRUE;
SetMonData(&gPlayerParty[0], MON_DATA_ABILITY_NUM, &monData);
monData = MOVE_TACKLE;