Use OTID constants for CreateMon

This commit is contained in:
GriffinR
2019-08-30 23:06:43 -04:00
committed by huderlem
parent 45767f9c00
commit 5d30304f4e
12 changed files with 23 additions and 23 deletions

View File

@@ -2503,7 +2503,7 @@ void CreateFrontierBrainPokemon(void)
monLevel,
sFrontierBrainsMons[facility][symbol][i].fixedIV,
TRUE, j,
TRUE, FRONTIER_BRAIN_OTID);
OT_ID_PRESET, FRONTIER_BRAIN_OTID);
SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM, &sFrontierBrainsMons[facility][symbol][i].heldItem);
for (j = 0; j < NUM_STATS; j++)
SetMonData(&gEnemyParty[monPartyId], MON_DATA_HP_EV + j, &sFrontierBrainsMons[facility][symbol][i].evs[j]);