Merge pull request #112 from DizzyEggg/decompile_recorded_battle

Decompile recorded battle
This commit is contained in:
Diegoisawesome
2017-11-18 13:29:27 -06:00
committed by GitHub
16 changed files with 1777 additions and 2892 deletions

View File

@@ -167,9 +167,31 @@ struct BerryCrush
u32 unk;
};
#define PLAYER_NAME_LENGTH 8
struct UnknownSaveBlock2Struct
{
u8 field_0;
u8 field_1;
u8 field_2[2];
u8 field_4[8];
u8 field_C[16];
u16 field_1C[6];
u16 field_28[6];
u8 field_34[176];
u8 field_E4;
u8 field_E5;
u8 field_E6;
u8 field_E7;
u8 field_E8;
u8 field_E9;
u8 field_EA;
u8 field_EB;
}; // sizeof = 0xEC
struct SaveBlock2
{
/*0x00*/ u8 playerName[8];
/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarp;
/*0x0A*/ u8 playerTrainerId[4];
@@ -201,7 +223,8 @@ struct SaveBlock2
// All below could be a one giant struct
/*0x64C*/ u8 field_64C[0x588];
/*0x64C*/ u8 field_64C[236];
/*0x738*/ struct UnknownSaveBlock2Struct field_738[5]; // No idea here, it's probably wrong, no clue.
/*0xBD4*/ u16 field_BD4;
/*0xBD6*/ u16 field_BD6;
/*0xBD8*/ u8 field_BD8[11];
@@ -218,7 +241,7 @@ struct SaveBlock2
/*0xCAA*/ u16 field_CAA[0x2e];
/*0xD06*/ u8 field_D06;
/*0xD07*/ u8 field_D07;
/*0xd08*/ u8 filler_D08[0x112];
/*0xD08*/ u8 filler_D08[0x112];
/*0xE1A*/ u16 battlePyramidFloor; // possibly?
/*0xE1C*/ u8 field_E1C[16];
/*0xE2C*/ struct PyramidBag pyramidBag;

View File

@@ -68,7 +68,7 @@ struct LinkPlayer
/* 0x08 */ u8 name[11];
/* 0x13 */ u8 gender;
/* 0x14 */ u32 linkType;
/* 0x18 */ u16 lp_field_18;
/* 0x18 */ u16 lp_field_18; // battle bank in battles
/* 0x1A */ u16 language;
};

View File

@@ -2,23 +2,40 @@
#define GUARD_RECORDED_BATTLE_H
extern u32 gRecordedBattleRngSeed;
extern u32 gBattlePalaceMoveSelectionRngValue;
extern u8 gUnknown_0203C7B4;
void sub_8184DA4(u8 arg0);
void sub_8185F84(void);
void sub_8184E58(void);
u8 RecordedBattle_ReadBankAction(u8 bank);
void RecordedBattle_SetBankAction(u8 bank, u8 action);
void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear);
void sub_8185F90(u16 arg0);
bool8 sub_8186450(void);
u8 sub_8185FAC(void);
u8 sub_8185FB8(void);
u8 MoveRecordedBattleToSaveData(void);
void sub_818603C(u8);
void sub_8185FD0(void);
void sub_8186444(void);
void sub_8185EB8(void);
u8 RecordedBattle_ReadBankAction(u8 bank);
u8 sub_81850D0(void);
u8 sub_81850DC(u8 *arg0);
u8 sub_8185F40(void);
void sub_81851A8(u8 *arg0);
bool32 CanCopyRecordedBattleSaveData(void);
u32 MoveRecordedBattleToSaveData(void);
void PlayRecordedBattle(void (*CB2_After)(void));
u8 sub_8185EA0(void);
u8 sub_8185EAC(void);
void RecordedBattle_SaveParties(void);
u8 GetActiveBankLinkPlayerGender(void);
void sub_8185F84(void);
void sub_8185F90(u16 arg0);
u8 sub_8185FAC(void);
u8 GetBattleStyleInRecordedBattle(void);
u8 GetTextSpeedInRecordedBattle(void);
void RecordedBattle_CopyBankMoves(void);
void sub_818603C(u8 arg0);
u32 GetAiScriptsInRecordedBattle(void);
void sub_8186444(void);
bool8 sub_8186450(void);
void sub_8186468(u8 *dst);
u8 sub_818649C(void);
u8 sub_81864A8(void);
u8 sub_81864B4(void);
u8 sub_81864C0(void);
void sub_81864CC(void);
u16 *sub_81864E0(void);
#endif // GUARD_RECORDED_BATTLE_H

View File

@@ -56,41 +56,42 @@ enum
HOF_DELETE_SAVE // unused
};
#define SECTION_ID_RECORDED_BATTLE 31
void ClearSaveData(void);
void ResetSaveCounters(void);
//bool32 ManipulateSectorBits(u8 op, u8 bit);
//u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *a2);
u8 HandleWriteSector(u16, const struct SaveSectionLocation *);
//u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size);
u8 TryWriteSector(u8, u8 *);
//u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location);
//u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location);
//u8 sub_812550C(u16 a1, const struct SaveSectionLocation *location);
bool32 SetDamagedSectorBits(u8 op, u8 bit);
u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location);
u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location);
u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size);
u8 TryWriteSector(u8 sector, u8 *data);
u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location);
u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location);
u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location);
u8 ClearSaveData_2(u16, const struct SaveSectionLocation *location);
//u8 sub_8125758(u16 a1, const struct SaveSectionLocation *location);
//u8 sub_81257F0(u16 a1, const struct SaveSectionLocation *location);
//u8 sub_812587C(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152E10(u16, const struct SaveSectionLocation *location);
u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location);
u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location);
u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
//u8 sub_8125B88(u8 a1, u8 *data, u16 size);
u8 DoReadFlashWholeSection(u8, struct SaveSection *);
u16 CalculateChecksum(void *, u16);
u8 sub_81530DC(u8 a1, u8 *data, u16 size);
u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section);
u16 CalculateChecksum(void *data, u16 size);
void UpdateSaveAddresses(void);
u8 HandleSavingData(u8 saveType);
//u8 TrySavingData(u8 saveType);
//u8 sub_8125D80(void);
//bool8 sub_8125DA8(void);
//u8 sub_8125DDC(void);
//u8 sub_8125E04(void);
//u8 sub_8125E2C(void);
//bool8 sub_8125E6C(void);
//u8 sub_8125EC8(u8 a1);
//bool8 unref_sub_8125F4C(struct UnkSaveSection *a1);
//u8 unref_sub_8125FA0(void);
//u8 unref_sub_8125FF0(u8 *data, u16 size);
//u8 unref_sub_8126068(u8 sector, u8 *data, u32 size);
//u8 unref_sub_8126080(u8 sector, u8 *data);
u8 TrySavingData(u8 saveType);
u8 sub_8153380(void);
bool8 sub_81533AC(void);
u8 sub_81533E0(void);
u8 sub_8153408(void);
u8 sub_8153430(void);
bool8 sub_8153474(void);
u8 sub_81534D0(u8 a1);
u16 sub_815355C(void);
u8 sub_81534D0(u8);
u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
void sub_8153688(u8 taskId);
#endif // GUARD_SAVE_H