merge overworld with master
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@@ -33,8 +33,10 @@ u8 PlayerGetZCoord(void);
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void SetPlayerAvatarTransitionFlags(u16 a);
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void sub_808BCE8(void);
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void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d);
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void sub_808B864(void);
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void sub_808BCF4(void);
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void sub_808D074(u8);
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void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
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u8 GetRivalAvatarGraphicsIdByStateIdAndGender(u8, u8);
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#endif //GUARD_FIELD_PLAYER_AVATAR_H
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#endif // GUARD_FIELD_PLAYER_AVATAR_H
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