Fix alignment
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@@ -421,7 +421,7 @@ static const u8 sPlayerIdMap[BLENDER_MAX_PLAYERS - 1][BLENDER_MAX_PLAYERS] =
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{
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{
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{NO_PLAYER, 0, 1, NO_PLAYER}, // 2 Players
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{NO_PLAYER, 0, 1, NO_PLAYER}, // 2 Players
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{NO_PLAYER, 0, 1, 2}, // 3 Players
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{NO_PLAYER, 0, 1, 2}, // 3 Players
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{0, 1, 2, 3} // 4 Players
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{ 0, 1, 2, 3} // 4 Players
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};
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};
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