update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions

View File

@@ -1,5 +1,6 @@
#include "constants/battle_frontier.h"
#include "constants/battle_setup.h"
#include "constants/event_objects.h"
#include "constants/field_effects.h"
#include "constants/flags.h"
#include "constants/items.h"
@@ -847,9 +848,9 @@ VerdanturfTown_BattleTentLobby_EventScript_27134F:: @ 827134F
EventScript_271354:: @ 8271354
cmdD8
cmdD9
.include "data/scripts/trainer_battle.inc"
Std_MsgboxAutoclose:: @ 8271494
message 0x0
waitmessage
@@ -2234,11 +2235,11 @@ RusturfTunnel_EventScript_272216:: @ 8272216
EventScript_27222B:: @ 827222B
delay 30
applymovement 255, PetalburgCity_Movement_2725A6
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_2725A6
waitmovement 0
showobjectat 255, MAP_PETALBURG_CITY
delay 30
applymovement 255, Movement_27224E
applymovement EVENT_OBJ_ID_PLAYER, Movement_27224E
waitmovement 0
delay 30
return
@@ -2454,7 +2455,7 @@ EverGrandeCity_DrakesRoom_EventScript_2723F8:: @ 82723F8
EverGrandeCity_GlaciasRoom_EventScript_2723F8:: @ 82723F8
EverGrandeCity_PhoebesRoom_EventScript_2723F8:: @ 82723F8
EverGrandeCity_SidneysRoom_EventScript_2723F8:: @ 82723F8
applymovement 255, EverGrandeCity_SidneysRoom_Movement_2725C6
applymovement EVENT_OBJ_ID_PLAYER, EverGrandeCity_SidneysRoom_Movement_2725C6
waitmovement 0
playse SE_DOOR
setmetatile 6, 1, 836, 0
@@ -2476,7 +2477,7 @@ EverGrandeCity_DrakesRoom_EventScript_272475:: @ 8272475
EverGrandeCity_GlaciasRoom_EventScript_272475:: @ 8272475
EverGrandeCity_PhoebesRoom_EventScript_272475:: @ 8272475
EverGrandeCity_SidneysRoom_EventScript_272475:: @ 8272475
applymovement 255, EverGrandeCity_SidneysRoom_Movement_2725BA
applymovement EVENT_OBJ_ID_PLAYER, EverGrandeCity_SidneysRoom_Movement_2725BA
waitmovement 0
playse SE_TRACK_DOOR
setmetatile 5, 12, 518, 1
@@ -4245,7 +4246,7 @@ gUnknown_0827EE07:: @ 27EE07
gUnknown_0827EE09:: @ 27EE09
.string "8$"
.include "data/scripts/tv.inc"
.include "data/text/tv.inc"
@@ -4778,7 +4779,7 @@ MtPyre_2F_MapScript1_2A8331: @ 82A8331
EventScript_FallDownHole:: @ 82A8337
lockall
delay 20
applymovement 255, GraniteCave_B1F_Movement_2A8369
applymovement EVENT_OBJ_ID_PLAYER, GraniteCave_B1F_Movement_2A8369
waitmovement 0
playse SE_RU_HYUU
delay 60
@@ -4789,7 +4790,7 @@ EventScript_FallDownHole:: @ 82A8337
gUnknown_082A8350:: @ 82A8350
lockall
delay 20
applymovement 255, GraniteCave_B1F_Movement_2A8369
applymovement EVENT_OBJ_ID_PLAYER, GraniteCave_B1F_Movement_2A8369
waitmovement 0
playse SE_RU_HYUU
delay 60
@@ -9079,7 +9080,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F6F:: @ 82C3F6F
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030:: @ 82C4030
applymovement 255, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1, 255, 4, 7
@@ -9087,7 +9088,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4030:: @ 82C4030
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_2C4049:: @ 82C4049
applymovement 255, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeThreePathRoom_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3, 255, 4, 19
@@ -9168,7 +9169,7 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4136:: @ 82C4136
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144:: @ 82C4144
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144:: @ 82C4144
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2, 255, 2, 7
@@ -9176,7 +9177,7 @@ BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4144:: @ 82C4144
BattleFrontier_BattlePikeRandomRoom1_EventScript_2C415C:: @ 82C415C
BattleFrontier_BattlePikeRandomRoom3_EventScript_2C415C:: @ 82C415C
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_2C427A
waitmovement 0
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10