update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions

View File

@@ -313,7 +313,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E
call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CDD
compare VAR_FRONTIER_BATTLE_MODE, 1
call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CE5
applymovement 255, BattleFrontier_BattleDomeLobby_Movement_249D45
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D45
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D2D
@@ -324,7 +324,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E
call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CED
compare VAR_FRONTIER_BATTLE_MODE, 1
call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249CF5
applymovement 255, BattleFrontier_BattleDomeLobby_Movement_249D4E
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D4E
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, 0
call_if 1, BattleFrontier_BattleDomeLobby_EventScript_249D39