update applymovement to remove magic numbers
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@@ -223,7 +223,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25871A:: @ 825871A
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compare VAR_FRONTIER_BATTLE_MODE, 1
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call_if 1, BattleFrontier_BattleFactoryLobby_EventScript_258762
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applymovement VAR_LAST_TALKED, BattleFrontier_BattleFactoryLobby_Movement_2587A7
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applymovement 255, BattleFrontier_BattleFactoryLobby_Movement_2587AC
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryLobby_Movement_2587AC
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waitmovement 0
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warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM, 255, 8, 13
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setvar VAR_TEMP_0, 0
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