update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions

View File

@@ -27,7 +27,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC
applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A
waitmovement 0
compare VAR_0x8006, 2
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
@@ -448,12 +448,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C:: @ 825A17C
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3
applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B:: @ 825A18B
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9
applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6
return
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A: @ 825A19A