update applymovement to remove magic numbers
This commit is contained in:
@@ -357,7 +357,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E
|
||||
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
|
||||
call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
|
||||
setvar VAR_TEMP_1, 1
|
||||
applymovement 255, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
|
||||
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
|
||||
removeobject 2
|
||||
applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
|
||||
applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
|
||||
|
||||
Reference in New Issue
Block a user