update applymovement to remove magic numbers
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@@ -303,7 +303,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
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compare VAR_FRONTIER_BATTLE_MODE, 1
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call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC29
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applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
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applymovement 255, BattleFrontier_BattlePalaceLobby_Movement_24DC47
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
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waitmovement 0
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compare VAR_FRONTIER_BATTLE_MODE, 0
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call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
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@@ -311,7 +311,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
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call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC35
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waitdooranim
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applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
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applymovement 255, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
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waitmovement 0
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compare VAR_FRONTIER_BATTLE_MODE, 0
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call_if 1, BattleFrontier_BattlePalaceLobby_EventScript_24DC3B
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