update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions

View File

@@ -112,8 +112,8 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E311, MSGBOX_DEFAULT
closemessage
special SpawnScriptEventObject
applymovement 127, BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0
special SpawnCameraObject
applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2
waitmovement 0
playse 267
@@ -215,7 +215,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA
waitmovement 0
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
@@ -277,7 +277,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA
waitmovement 0
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB
waitmovement 0
setvar VAR_0x8004, 21
setvar VAR_0x8005, 0
@@ -285,7 +285,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
waitmovement 0
setvar VAR_0x8004, 21
setvar VAR_0x8005, 1
@@ -302,13 +302,13 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC:: @ 825D5DC
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4
waitmovement 0
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF
waitmovement 0
end
@@ -431,7 +431,7 @@ BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774:: @ 825D774
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B:: @ 825D77B
closemessage
applymovement 255, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0