update applymovement to remove magic numbers
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@@ -24,13 +24,13 @@ BattleFrontier_BattleTowerCorridor_EventScript_241AF0:: @ 8241AF0
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compare VAR_0x8006, 1
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goto_eq BattleFrontier_BattleTowerCorridor_EventScript_241B16
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applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B3A
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applymovement 255, BattleFrontier_BattleTowerCorridor_Movement_241B39
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B39
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waitmovement 0
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goto BattleFrontier_BattleTowerCorridor_EventScript_241B27
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BattleFrontier_BattleTowerCorridor_EventScript_241B16:: @ 8241B16
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applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B37
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applymovement 255, BattleFrontier_BattleTowerCorridor_Movement_241B36
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applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B36
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waitmovement 0
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BattleFrontier_BattleTowerCorridor_EventScript_241B27:: @ 8241B27
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