update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions

View File

@@ -10,7 +10,7 @@ BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
applymovement 255, BattleFrontier_BattleTowerElevator_Movement_241A8A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A8A
waitmovement 0
special sub_813A080
waitse
@@ -18,7 +18,7 @@ BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
waitstate
delay 48
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E
applymovement 255, BattleFrontier_BattleTowerElevator_Movement_241A92
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A92
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_241A28
end