update applymovement to remove magic numbers
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@@ -10,12 +10,12 @@ FallarborTown_BattleTentCorridor_EventScript_2006B7:: @ 82006B7
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lockall
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setvar VAR_TEMP_0, 1
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applymovement 1, FallarborTown_BattleTentCorridor_Movement_2006FB
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applymovement 255, FallarborTown_BattleTentCorridor_Movement_2006FB
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applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_2006FB
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waitmovement 0
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opendoor 2, 1
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waitdooranim
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applymovement 1, FallarborTown_BattleTentCorridor_Movement_200701
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applymovement 255, FallarborTown_BattleTentCorridor_Movement_200700
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applymovement EVENT_OBJ_ID_PLAYER, FallarborTown_BattleTentCorridor_Movement_200700
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waitmovement 0
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closedoor 2, 1
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waitdooranim
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