update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions
@@ -243,9 +243,9 @@ Route110_TrickHouseEntrance_EventScript_269D3B:: @ 8269D3B
Route110_TrickHouseEntrance_EventScript_269D6E:: @ 8269D6E
playse SE_PIN
applymovement 255, Route110_TrickHouseEntrance_Movement_272598
applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEntrance_Movement_272598
waitmovement 0
applymovement 255, Route110_TrickHouseEntrance_Movement_27259A
applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEntrance_Movement_27259A
waitmovement 0
compare VAR_0x4044, 0
call_if 1, Route110_TrickHouseEntrance_EventScript_269DEE
@@ -513,9 +513,9 @@ Route110_TrickHouseEntrance_EventScript_26A126:: @ 826A126
setmetatile 5, 1, 537, 0
special DrawWholeMapView
delay 20
applymovement 255, Route110_TrickHouseEntrance_Movement_2725C9
applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEntrance_Movement_2725C9
waitmovement 0
applymovement 255, Route110_TrickHouseEntrance_Movement_26A1A7
applymovement EVENT_OBJ_ID_PLAYER, Route110_TrickHouseEntrance_Movement_26A1A7
waitmovement 0
switch VAR_0x4044
case 0, Route110_TrickHouseEntrance_EventScript_26A1A9