update applymovement to remove magic numbers
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@@ -96,12 +96,12 @@ SkyPillar_Top_EventScript_239785:: @ 8239785
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SkyPillar_Top_EventScript_23979A:: @ 823979A
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lockall
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fadeoutbgm 1
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applymovement 255, SkyPillar_Top_Movement_2725B2
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applymovement EVENT_OBJ_ID_PLAYER, SkyPillar_Top_Movement_2725B2
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waitmovement 0
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special SpawnScriptEventObject
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applymovement 127, SkyPillar_Top_Movement_239858
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special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, SkyPillar_Top_Movement_239858
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waitmovement 0
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special RemoveScriptEventObject
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special RemoveCameraObject
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applymovement 1, SkyPillar_Top_Movement_23983A
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waitmovement 0
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waitse
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@@ -128,10 +128,10 @@ SkyPillar_Top_EventScript_23979A:: @ 823979A
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closemessage
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delay 20
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fadeinbgm 1
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special SpawnScriptEventObject
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applymovement 127, SkyPillar_Top_Movement_23985C
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special SpawnCameraObject
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applymovement EVENT_OBJ_ID_CAMERA, SkyPillar_Top_Movement_23985C
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waitmovement 0
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special RemoveScriptEventObject
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special RemoveCameraObject
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setvar VAR_0x405E, 5
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setvar VAR_0x40CA, 1
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setvar VAR_0x40D7, 1
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