update applymovement to remove magic numbers

This commit is contained in:
Melody
2018-12-19 14:08:01 -05:00
parent b2ac3b6d6f
commit 5e6ceeb631
114 changed files with 531 additions and 527 deletions
@@ -13,7 +13,7 @@ SootopolisCity_MysteryEventsHouse_B1F_MapScript2_227E5E: @ 8227E5E
SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68
lockall
applymovement 255, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF3
applymovement EVENT_OBJ_ID_PLAYER, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF3
waitmovement 0
special CopyEReaderTrainerGreeting
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -30,7 +30,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_227E68:: @ 8227E68
call_if 1, SootopolisCity_MysteryEventsHouse_B1F_EventScript_227EE8
closemessage
special HealPlayerParty
applymovement 255, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF9
applymovement EVENT_OBJ_ID_PLAYER, SootopolisCity_MysteryEventsHouse_B1F_Movement_227EF9
waitmovement 0
special LoadPlayerParty
setvar VAR_TEMP_1, 1