Add stat stage constants
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@@ -314,8 +314,8 @@ static bool8 AreStatsRaised(void)
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for (i = 0; i < NUM_BATTLE_STATS; i++)
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{
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if (gBattleMons[gActiveBattler].statStages[i] > 6)
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buffedStatsValue += gBattleMons[gActiveBattler].statStages[i] - 6;
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if (gBattleMons[gActiveBattler].statStages[i] > DEFAULT_STAT_STAGE)
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buffedStatsValue += gBattleMons[gActiveBattler].statStages[i] - DEFAULT_STAT_STAGE;
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}
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return (buffedStatsValue > 3);
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