More touches to pokemon summary screen document
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@@ -9,10 +9,10 @@ extern const u8 *const gMoveDescriptionPointers[];
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extern const u8 *const gNatureNamePointers[];
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void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
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void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16);
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void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove);
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void ShowPokemonSummaryScreenSet40EF(u8 mode, struct BoxPokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void));
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u8 GetMoveSlotToReplace(void);
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void SummaryScreen_SetUnknownTaskId(u8 a0);
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void SummaryScreen_SetUnknownTaskId(u8 taskId);
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void SummaryScreen_DestroyUnknownTask(void);
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// The Pokemon Summary Screen can operate in different modes. Certain features,
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