Label remaining fields in Weather struct
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@@ -941,13 +941,14 @@ static void InitSnowflakeSpriteMovement(struct Sprite *sprite)
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static void WaitSnowflakeSprite(struct Sprite *sprite)
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{
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if (gWeatherPtr->unknown_6E2 > 18)
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// Timer is never incremented
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if (gWeatherPtr->snowflakeTimer > 18)
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{
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sprite->invisible = FALSE;
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sprite->callback = UpdateSnowflakeSprite;
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sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY);
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sprite->tPosY = sprite->pos1.y * 128;
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gWeatherPtr->unknown_6E2 = 0;
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gWeatherPtr->snowflakeTimer = 0;
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}
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}
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@@ -1519,7 +1520,7 @@ void Ash_InitVars(void)
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gWeatherPtr->weatherGfxLoaded = FALSE;
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gWeatherPtr->gammaTargetIndex = 0;
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gWeatherPtr->gammaStepDelay = 20;
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gWeatherPtr->unknown_6FE = 20;
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gWeatherPtr->ashUnused = 20; // Never read
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if (!gWeatherPtr->ashSpritesCreated)
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{
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Weather_SetBlendCoeffs(0, 16);
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