Clean up some additional unknowns
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@@ -1099,15 +1099,18 @@ AI_CV_AttackDown3:
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score -2
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AI_CV_AttackDown4:
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get_target_type1
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if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End
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if_in_bytes AI_CV_AttackDown_PhysicalTypeList, AI_CV_AttackDown_End
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get_target_type2
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if_in_bytes AI_CV_AttackDown_UnknownTypeList, AI_CV_AttackDown_End
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if_in_bytes AI_CV_AttackDown_PhysicalTypeList, AI_CV_AttackDown_End
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if_random_less_than 50, AI_CV_AttackDown_End
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score -2
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AI_CV_AttackDown_End:
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end
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AI_CV_AttackDown_UnknownTypeList:
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@ If the target is not of any type in this list then using the move may be discouraged.
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@ It seems likely this was meant to be "discourage reducing the target's attack if they're
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@ not a physical type", but they've left out Flying, Poison, and Ghost.
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AI_CV_AttackDown_PhysicalTypeList:
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.byte TYPE_NORMAL
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.byte TYPE_FIGHTING
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.byte TYPE_GROUND
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