Rename some STAT_CHANGE macros
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@@ -99,8 +99,8 @@
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// stat change flags for Cmd_playstatchangeanimation
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#define STAT_CHANGE_NEGATIVE 0x1
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#define STAT_CHANGE_BY_TWO 0x2
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#define STAT_CHANGE_SKIP_NEXT_ANIM 0x4
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#define STAT_CHANGE_IGNORE_ABILITY 0x8
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#define STAT_CHANGE_MULTIPLE_STATS 0x4
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#define STAT_CHANGE_CANT_PREVENT 0x8
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// stat flags for Cmd_playstatchangeanimation
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#define BIT_HP 0x1
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