Fix defines in MAP_NUM and MAP_GROUP

This commit is contained in:
Bassoonian
2024-08-14 13:02:40 +02:00
parent a3d5f54b75
commit 5fefd743a2
34 changed files with 452 additions and 451 deletions
+1 -1
View File
@@ -777,7 +777,7 @@ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction)
playerY = object->currentCoords.y;
MoveCoords(direction, &playerX, &playerY);
mewObjectId = GetObjectEventIdByLocalIdAndMap(1, MAP_NUM(FARAWAY_ISLAND_INTERIOR), MAP_GROUP(FARAWAY_ISLAND_INTERIOR));
mewObjectId = GetObjectEventIdByLocalIdAndMap(1, MAP_NUM(MAP_FARAWAY_ISLAND_INTERIOR), MAP_GROUP(MAP_FARAWAY_ISLAND_INTERIOR));
if (mewObjectId == OBJECT_EVENTS_COUNT)
return FALSE;