Document the water droplet data.
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@@ -1,7 +1,7 @@
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#ifndef GUARD_TITLE_SCREEN_H
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#define GUARD_TITLE_SCREEN_H
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extern const u16 gIntroWaterDropData[];
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extern const u16 gIntroWaterDropAlphaBlend[];
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void CB2_InitTitleScreen(void);
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