use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions

View File

@@ -2,7 +2,7 @@ BattleFrontier_PokemonCenter_2F_EventObjects: @ 853D600
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 6, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_27375B, 0
object_event 2, EVENT_OBJ_GFX_TEALA, 0, 2, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_273761, 0
object_event 3, EVENT_OBJ_GFX_TEALA, 0, 10, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_273767, 0
object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_276B03, 702
object_event 4, EVENT_OBJ_GFX_MYSTERY_GIFT_MAN, 0, 1, 2, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_PokemonCenter_2F_EventScript_276B03, FLAG_0x2BE
BattleFrontier_PokemonCenter_2F_MapWarps: @ 853D660
warp_def 1, 6, 4, 2, MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F