use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions
@@ -1,7 +1,7 @@
EverGrandeCity_ChampionsRoom_EventObjects: @ 8533700
object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 920
object_event 3, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 921
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x398
object_event 3, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 12, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, FLAG_0x399
EverGrandeCity_ChampionsRoom_MapWarps: @ 8533748
warp_def 6, 12, 3, 1, MAP_EVER_GRANDE_CITY_HALL4