use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions
@@ -2,7 +2,7 @@ EverGrandeCity_PokemonCenter_1F_EventObjects: @ 8533930
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A59, 0
object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 5, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A67, 0
object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A70, 0
object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A79, 793
object_event 4, EVENT_OBJ_GFX_SCOTT, 0, 9, 4, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, EverGrandeCity_PokemonCenter_1F_EventScript_229A79, FLAG_0x319
EverGrandeCity_PokemonCenter_1F_MapWarps: @ 8533990
warp_def 7, 8, 3, 1, MAP_EVER_GRANDE_CITY