use event flags in event scripts
This commit is contained in:
@@ -2,7 +2,7 @@ FallarborTown_EventObjects: @ 8527BE0
|
||||
object_event 1, EVENT_OBJ_GFX_GIRL_1, 0, 8, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 1, 0, 0, FallarborTown_EventScript_1EB22B, 0
|
||||
object_event 2, EVENT_OBJ_GFX_EXPERT_M, 0, 11, 9, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, FallarborTown_EventScript_1EB20C, 0
|
||||
object_event 3, EVENT_OBJ_GFX_GENTLEMAN, 0, 11, 15, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 1, 1, 0, 0, FallarborTown_EventScript_1EB234, 0
|
||||
object_event 4, EVENT_OBJ_GFX_AZURILL, 0, 8, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, FallarborTown_EventScript_1EB23D, 907
|
||||
object_event 4, EVENT_OBJ_GFX_AZURILL, 0, 8, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 0, 0, 0, FallarborTown_EventScript_1EB23D, FLAG_0x38B
|
||||
|
||||
FallarborTown_MapWarps: @ 8527C40
|
||||
warp_def 15, 15, 0, 0, MAP_FALLARBOR_TOWN_MART
|
||||
@@ -19,7 +19,7 @@ FallarborTown_MapBGEvents: @ 8527C68
|
||||
bg_event 10, 11, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB259
|
||||
bg_event 17, 15, 0, BG_EVENT_PLAYER_FACING_NORTH, FallarborTown_EventScript_271E6A
|
||||
bg_event 3, 7, 0, BG_EVENT_PLAYER_FACING_ANY, FallarborTown_EventScript_1EB262
|
||||
bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, 28
|
||||
bg_hidden_item_event 2, 15, 3, ITEM_NUGGET, FLAG_0x01C
|
||||
|
||||
FallarborTown_MapEvents:: @ 8527CC8
|
||||
map_events FallarborTown_EventObjects, FallarborTown_MapWarps, 0x0, FallarborTown_MapBGEvents
|
||||
|
||||
Reference in New Issue
Block a user