use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions
@@ -2,7 +2,7 @@ FallarborTown_PokemonCenter_1F_EventObjects: @ 852E4A0
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BE1, 0
object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 10, 6, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BEF, 0
object_event 3, EVENT_OBJ_GFX_EXPERT_M, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200BF8, 0
object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, 871
object_event 4, EVENT_OBJ_GFX_WOMAN_2, 0, 10, 2, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, FallarborTown_PokemonCenter_1F_EventScript_200C01, FLAG_0x367
FallarborTown_PokemonCenter_1F_MapWarps: @ 852E500
warp_def 7, 8, 3, 2, MAP_FALLARBOR_TOWN