use event flags in event scripts
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@@ -1,10 +1,10 @@
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Route101_EventObjects: @ 8527E98
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object_event 1, EVENT_OBJ_GFX_YOUNGSTER, 0, 16, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBDFB, 0
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object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, 0, 0, 0, 0, 0x0, 720
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object_event 3, EVENT_OBJ_GFX_BIRCHS_BAG, 0, 7, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBE16, 700
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object_event 4, EVENT_OBJ_GFX_ZIGZAGOON_1, 0, 10, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 0, 0, 0x0, 750
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object_event 5, EVENT_OBJ_GFX_PROF_BIRCH, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_272141, 897
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object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 2, 13, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, Route101_EventScript_1EBE04, 991
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object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 9, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_RIGHT, 0, 0, 0, 0, 0x0, FLAG_0x2D0
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object_event 3, EVENT_OBJ_GFX_BIRCHS_BAG, 0, 7, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_1EBE16, FLAG_0x2BC
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object_event 4, EVENT_OBJ_GFX_ZIGZAGOON_1, 0, 10, 13, 0, MOVEMENT_TYPE_JOG_IN_PLACE_LEFT, 0, 0, 0, 0, 0x0, FLAG_0x2EE
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object_event 5, EVENT_OBJ_GFX_PROF_BIRCH, 0, 5, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route101_EventScript_272141, FLAG_0x381
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object_event 6, EVENT_OBJ_GFX_BOY_2, 0, 2, 13, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, Route101_EventScript_1EBE04, FLAG_0x3DF
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Route101_MapCoordEvents: @ 8527F28
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coord_event 10, 19, 3, VAR_0x4060, 1, Route101_EventScript_1EBCDE
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