use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions
+11 -11
View File
@@ -2,17 +2,17 @@ Route110_TrickHousePuzzle4_EventObjects: @ 853E338
object_event 1, EVENT_OBJ_GFX_GIRL_3, 0, 2, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 1, Route110_TrickHousePuzzle4_EventScript_26C87E, 0
object_event 2, EVENT_OBJ_GFX_GIRL_3, 0, 14, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C8AC, 0
object_event 3, EVENT_OBJ_GFX_BLACK_BELT, 0, 2, 14, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 2, Route110_TrickHousePuzzle4_EventScript_26C895, 0
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, 1065
object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 17
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 18
object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 19
object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 20
object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 21
object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 22
object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 23
object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 24
object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 25
object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, 26
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 2, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_29144F, FLAG_0x429
object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 13, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x011
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x012
object_event 7, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x013
object_event 8, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x014
object_event 9, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 12, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x015
object_event 10, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x016
object_event 11, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 9, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x017
object_event 12, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x018
object_event 13, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 14, 2, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x019
object_event 14, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 10, 15, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle4_EventScript_2908BA, FLAG_0x01A
Route110_TrickHousePuzzle4_MapWarps: @ 853E488
warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE