use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions
@@ -2,7 +2,7 @@ Route110_TrickHousePuzzle6_EventObjects: @ 853E6D0
object_event 1, EVENT_OBJ_GFX_PICNICKER, 0, 7, 9, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle6_EventScript_26DDE1, 0
object_event 2, EVENT_OBJ_GFX_MAN_5, 0, 11, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 3, Route110_TrickHousePuzzle6_EventScript_26DDF8, 0
object_event 3, EVENT_OBJ_GFX_CAMPER, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 1, 1, Route110_TrickHousePuzzle6_EventScript_26DE0F, 0
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle6_EventScript_29145C, 1067
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 11, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle6_EventScript_29145C, FLAG_0x42B
Route110_TrickHousePuzzle6_MapWarps: @ 853E730
warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE