use event flags in event scripts

This commit is contained in:
garak
2018-10-17 09:05:22 -04:00
parent da1b5365a7
commit 624a7552b6
224 changed files with 1251 additions and 1251 deletions
@@ -1,11 +1,11 @@
SlateportCity_OceanicMuseum_2F_EventObjects: @ 852F8A8
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BB00, 887
object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 886
object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 884
object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, 885
object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, 961
object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, 961
object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, 961
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 13, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BB00, FLAG_0x377
object_event 2, EVENT_OBJ_GFX_ARCHIE, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x376
object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x374
object_event 4, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 6, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, 0x0, FLAG_0x375
object_event 5, EVENT_OBJ_GFX_OLD_MAN, 0, 12, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD64, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION
object_event 6, EVENT_OBJ_GFX_POKEFAN_F, 0, 9, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD6D, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION
object_event 7, EVENT_OBJ_GFX_NINJA_BOY, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, SlateportCity_OceanicMuseum_2F_EventScript_20BD76, FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION
SlateportCity_OceanicMuseum_2F_MapWarps: @ 852F950
warp_def 6, 1, 0, 2, MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F