Add MON_PIC_SIZE constant

This commit is contained in:
GriffinR
2021-03-29 09:38:19 -04:00
parent 357c5439f5
commit 62968895ca
17 changed files with 55 additions and 51 deletions
+2 -2
View File
@@ -2713,7 +2713,7 @@ static void CreateJumpMonSprite(struct PokemonJumpGfx *jumpGfx, struct PokemonJu
spriteTemplate = sSpriteTemplate_JumpMon;
buffer = Alloc(0x2000);
unusedBuffer = Alloc(0x800);
unusedBuffer = Alloc(MON_PIC_SIZE);
if (multiplayerId == GetPokeJumpMultiplayerId())
subpriority = 3;
else
@@ -2729,7 +2729,7 @@ static void CreateJumpMonSprite(struct PokemonJumpGfx *jumpGfx, struct PokemonJu
spriteSheet.data = buffer;
spriteSheet.tag = multiplayerId;
spriteSheet.size = 0x800;
spriteSheet.size = MON_PIC_SIZE;
LoadSpriteSheet(&spriteSheet);
spritePalette.data = GetMonSpritePalFromSpeciesAndPersonality(monInfo->species, monInfo->otId, monInfo->personality);