Add MON_PIC_SIZE constant
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+3
-3
@@ -2893,9 +2893,9 @@ static void InitTradeBgInternal(void)
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InitBgsFromTemplates(0, sTradeSequenceBgTemplates, ARRAY_COUNT(sTradeSequenceBgTemplates));
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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SetBgTilemapBuffer(0, Alloc(0x800));
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SetBgTilemapBuffer(1, Alloc(0x800));
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SetBgTilemapBuffer(3, Alloc(0x800));
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SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE));
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SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE));
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DeactivateAllTextPrinters();
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DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
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LZDecompressWram(gBattleTextboxTilemap, gDecompressionBuffer);
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